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Old Aug 04, 2006, 12:52 PM // 12:52   #1
Ascalonian Squire
 
Join Date: Jul 2006
Profession: Mo/
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Default Question about W/N Grenths/SF solo build

I was looking at the W/N Grenths/SF solo farming build on wiki and was wondering if it is better to swap Plague Touch for Riposte. I think it would be beneficial to have the ability to transfer the poison/bleeding/crippled/deep wound over to another enemy rather than dealing ~60 damage with the riposte and having the conditions kill you shortly after. To save time for you, heres the listed build:

Attributes:
Strength = 10+1
Swordsmanship = 11+2
Tactics = 10+1+2

Skills:
1- Healing Signet
2- Doylak Signet
3- Grenths Balance
4- Bonetti's Defense
5- Riposte
6- Deadly Riposte
7- Final Thrust
8- Distracting Blow

Gladiator's armor should be worn for the energy bonus, but this build was designed pre-nerf because they said take 1 piece of Knight's Armor. I will probably start with this build (unless you really don't recommend it) and change it as I get better at solo-ing SF. (I have Prophecies and Factions, so feel free to recommend skills from either campaign.)
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